Condy Pinboll

Skills demonstrated:
  • C++
  • Physics programming

Condy Pinboll was created for a university assignment in which we needed to develop a physics based pinball style game.

Similar to regular pinball, the aim of the game is get as many points as possible. The twist in Condy Pinboll is that if you hit the sweet bumpers with too much force they will start to crack. Once both have been completely broken the game is over.

This game uses physics to handle all of the interactions, between the ball, launcher, walls, paddles and bumpers. It also uses sprite sheet animations to handle the bumper cracks.