OpenGL Shader Programming

Skills demonstrated:
  • C++
  • OpenGL Shader Programming
  • Report writing...

I was taught GLSL as part of a university module and I've been trying to apply the knowledge I've gained into my own projects. Since a large portion of this module was to write reports reflecting our understanding (in a readable and neat format) I have included them here so that I can easily look them up if I'm ever stuck on something shader related!

They are put in reverse order, with the latest report first.

Some of the techniques taught which are not included in the reports below include: Cube mapping, Skybox rendering and Parallax mapping

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